Pokemon

Pokemon Tools

Working MVP

Buy singles vs chase packs

This first calculator compares the estimated cost of buying a target card directly against the expected spend of chasing it through packs. All prices and pull rates here are local MVP estimates, not official Pokemon data.

Packs to model

Current assumption set: Eevee ex in Prismatic Evolutions, pack price $5.49, pull probability 2.8% per pack.

Single-card price

$18.00

Estimated pull odds

About 1 in 36 packs

2.8% per pack

Pack price

$5.49

Expected packs needed

35.7

Expected chase cost

$196

Break-even point

3.3 packs

After about this many packs, expected spend matches the card's single price.

Chance after 10 packs

25%

Three ways to play it

Buy the single now

$18.00

Lowest-variance option using the current MVP estimate.

Chase until expected hit

$196

Uses the expected-packs model rather than a hard pack cap.

Open 10, then buy if missed

$68.45

Spend $54.90 on packs first, with a 75% miss chance still pushing you to the single.

Best move: buy the single

Buy the single. Chasing this card is meaningfully more expensive than buying it outright.

Your expected chase cost is about 10.9x the estimated single price, the hybrid path is still about 3.8x the single, and the break-even point is only about 3.3 packs.

Formula check: expected packs = 1 / p. Expected chase cost = expected packs × pack price. Chance after N packs = 1 - (1 - p)^N.

Reality check

After 10 packs, you still have a high chance of missing this card.

Disclaimer: this tool uses example estimated prices and pull rates for planning only. It does not represent official Pokemon odds, guaranteed outcomes, or live market pricing.

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